resume

Working Experience
2013 – current Goodgame Studios

3D Animator for various projects, duties include rigging characters and creating a variety of poses and animations for in-game and marketing purposes.

2012 – 2013 Daedalic Entertainment Hamburg:

Freelance 3D-Animator  for the Strategy RPG “Blackguards”. Duties included overseeing the outsourced animations, creating creature and character animations and  ensuring the correct transfer of the assets and animations into the Unity game engine. Also some adjustments to the rigs and skinnings where necessary.

2009 – 2012 PiXABLE Studios, Dresden, Germany:

Freelance 3D-Animation for various projects, including:

“Risen 2” (computer game, Piranha Bytes / deep silver)

“Werner Eiskalt” (feature film, trickompany / Constantin film)

“Settler 7” (computer game, Blue Byte / Ubisoft):

2005 – 2007 Bumba Animation Studio, Brühl, Germany:

Freelance 3D-Animation for various projects.

 

Education

2009 Diploma in Audiovisual Media at Academy of Media Arts:

End-of-study-project: Animated shortfilm “Nightscape” shown at numerous

international festivals, including “Prix Ars Electronica Animation Festival”, Linz, Austria;

“PISAF”, Puchon, South Korea; “European Media Arts Festival”, Osnabrück, Germany.

2003 – 2009 Academy of Media Arts, Cologne:

Studies of “Audiovisual Media”, focused on animation. The studies included a wide

range of topics in traditional film making, animation techniques and arts.

Various projects, including creating animated shorts, film making, visual effects.

2002 3D Animation Kunstschule klex, Oldenburg

2001 Abitur (university-entrance diploma), Cäcilienschule Oldenburg